![]() Not all native material types are supported Note that this process will not capture the native 3dsmax Material Graph. This process looks at attributes on your native materials such as Physical Material and maps the parameters as best as possible to an MDL material such as OmniPBR. Native 3dsmax Materials are mapped to an MDL material on export.There is a variety of ways to export a material from 3dsMax to Omniverse. V-Ray™ and 3ds-Max™ to MDL Features and Limitations.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |